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Healer Component

Add the Healer component to a unit to allow it to heal friendly units.


  1. Max Healing Distance: The maximum distance between the healer and the target unit in order to heal him.
  2. Health Per Second: The amount of health to add in one second.
  3. Heal Order Audio: Audio clip played when the healer is ordered to heal a unit.
  4. Auto Heal: If true, the healer will search for wounded units and heal them automatically.
  5. Search Reload: The time (in seconds) at which the healer makes a search for wounded units, if Auto Heal is on.
  6. Search Range: Only units at this distance from the healer will be considered to get healed.

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