Buildings can be placed by factions in order to deliver different tasks. Some buildings allow to increase the population slots, some allow to store collected resources and some can be placed to defend the faction’s territory. This part is all about the creation & customization of buildings in the RTS Engine.
Unity RTS Engine
- Beginner Tutorials
- Getting Started – Create a new map
- Layers
- Terrain Manager / Navigation
- Grid Search
- Faction Type Info
- Game Manager
- Audio
- Buildings
- Units
- Faction Entity Components
- Upgrades
- Tasks
- Attack Behavior
- Resources
- Cameras
- UI Manager
- Selection Manager
- Movement and Pathfinding
- Effect Objects
- NPC Factions
- NPC Type – Create new NPC Faction
- NPC Manager
- NPC Unit Regulator Data
- NPC Building Regulator Data
- NPC Unit Creator
- NPC Building Creator
- NPC Building Placer
- NPC Building Constructor
- NPC Resource Manager
- NPC Resource Collector
- NPC Territory Manager
- NPC Attack Manager
- NPC Army Creator
- NPC Defense Manager
- NPC Population Manager
- NPC Upgrade Manager
- NPC Task Manager
- Missions/Scenarios
- Error Message Handler
- Single Player Menu
- Multiplayer (Mirror)
- Input Manager
- Scripting
- Third Party Support
- FAQ
- Update Helper
- Home
- Unity RTS Engine
- Buildings