The Attack Target Picker is a field that allows to define conditions for picking an attack target. This field can be found on the following components:
- Unit Attack / Building Attack (General): to define the possible attack targets for an attack unit or building.
- NPC Attack Manager: to define the prioritized attack targets for a NPC faction when it engages with an enemy faction.
- Type: How to handle the Target List field?
- All: The Target List field will be ignored and all targets will be accepted as valid attack targets.
- All In List: Only targets defined in the Target List field will be accepted as valid.
- All But In List: All targets but the ones defined in the Target List field will be accepted as valid.
- Target List: Allows to define potential targets by their codes or categories.
- Engage Units: When disabled, units can not be accepted as valid targets.
- Engage Air Units: When disabled, air units can not be accepted as valid targets.
- Engage Buildings: When disabled, buildings can not be accepted as valid targets.