Unity RTS Engine

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Attack Target Picker

The Attack Target Picker is a field that allows to define conditions for picking an attack target. This field can be found on the following components:


  1. Type: How to handle the Target List field?
    1. All: The Target List field will be ignored and all targets will be accepted as valid attack targets.
    2. All In List: Only targets defined in the Target List field will be accepted as valid.
    3. All But In List: All targets but the ones defined in the Target List field will be accepted as valid.
  2. Target List: Allows to define potential targets by their codes or categories.
  3. Engage Units: When disabled, units can not be accepted as valid targets.
  4. Engage Air Units: When disabled, air units can not be accepted as valid targets.
  5. Engage Buildings: When disabled, buildings can not be accepted as valid targets.

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