Events Settings for the attack component. In addition to the delegate events that are triggered when major attack-related events happen, methods in other classes can be called specifically for different faction entities when these major attack-related events occur.
- Attacker In Range Event: When the attacker firsts enters in range of its target, the methods attached to this event are called.
- Target Locked Event: When the attacker picks/locks a target, the methods attached to this event are called.
- Attack Performed Event: When the attacker performs an attack (when the attack object is launched for example), the methods attached to this event are called.
- Attack Damage Dealt Event: When the attacker deals damage to its target, the methods attached to this event are called.